#include using namespace std; string s; string da(string t) { string s=""; for(int i=0;i='a' and t[i]<='z') s=s+char(t[i]-32); else s=s+t[i]; } return s; } int main() { freopen("GAMEPLAY_AUDIOnew.txt","r",stdin); //先将最新的语音文件重命名如左 编码改为ANSI freopen("GAMEPLAY_AUDIO.txt","w",stdout); int i,x; for(i=1;i<=12600;i++) { getline(cin,s); if(da(s).find("CONCEDE")!=-1) { int w=s.find(' '); cout<